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	<title>aoc gold org game guides</title>
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		<title>AOC University-Bear Shaman</title>
		<link>http://www.aocgold.org/?p=54</link>
		<comments>http://www.aocgold.org/?p=54#comments</comments>
		<pubDate>Mon, 26 Apr 2010 05:15:16 +0000</pubDate>
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		<description><![CDATA[<p>Class Description<br />
The Bear Shaman is used as a buffing class for other players, along with themselves. This class has the ability to not only heal party members, but also give them both defensive and resistance buffs. This makes them very useful during raids or in higher level hunting areas. Not only this, Shamans are set up to go into the battlefield and help out with killing enemies, rather than just sitting back and watching. This gives them a very active role in what is going on.]]></description>
			<content:encoded><![CDATA[<p>Class Description<br />
The Bear Shaman is used as a buffing class for other players, along with themselves. This class has the ability to not only heal party members, but also give them both defensive and resistance buffs. This makes them very useful during raids or in higher level hunting areas. Not only this, Shamans are set up to go into the battlefield and help out with killing enemies, rather than just sitting back and watching. This gives them a very active role in what is going on.<br />
Class Proficiencies<br />
The Bear Shaman is the only priest class that has the ability to use medium armor. This gives them greater defense against melee classes, but at the same time gives them less mana that they can use in battle.<br />
In terms of specialties in weapons, Bear Shamans only have the ability to use two-handed blunt weapons, crossbows, bows, and thrown weapons. This is something that is very negative when comparing them to other classes, but at the same time they are able to deal damage while healing themselves. This at the same time, however, puts them at a great disadvantage when playing against archers during PvP matches.<br />
Class Skills, Feats, and Explanation<br />
This class is one of the hardest ones to deal with when choosing what skills to use, solely because they play more than just one important role in both PvP and PvE. When choosing skills, it really depends on who all you are grouping with, along with their classes, where you are hunting at, and what role you would rather play at that time.<br />
It would be recommended that to get a decent balance between being a healer, damage dealer, and buffer, you go for skills in all of the different feat categories. Being that you will usually be with other players, keep in mind that getting defense passives for yourself won&#8217;t usually be as beneficial as getting buffs for your team mates. For this reason, it is highly recommended that you go for your mana passives first, followed by the buffs and heals that are usable on your team. After you have already attained these, then it is time to move on over to damage dealing skills, which are in the Wrath tree.<br />
More in depth information including a guide on what feats you should obtain can be found in the appendix.<br />
Class Strategies<br />
The Bear Shaman has a very unique stance when it comes to fighting both other players and mobs. This class is the only priest capable of using medium armor, and that should be taken advantage of during solo or PvP. Although the benefits in terms of mana aren&#8217;t as great with medium armor, the defense takes up for that during solo and PvP. For both of these events, the best plan is to use a one handed blunt and a shield, as both are usable. This will allow damage while at the same time giving more shielding power.<br />
When in a group where you have a tank, or enough damage dealers to keep the other mobs off of you, it is a good idea to use cloth armor. Although this will lower your defense, the benefits are much greater when your defense is not really an issue. For this reason, it is recommended to carry two sets of armor, one cloth and one medium.<br />
No matter what kind of party you are in, or solo, Bear Shamans are meant to be damage dealers, and at the same time healers. Because of this be prepared to play a very active role in parties, even when you are not being hit by mobs. Along with this, you will be the parties buffer and therefore need to keep up with what is going on.</p>
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		<item>
		<title>AOC University-Soldiers Guardian_32</title>
		<link>http://www.aocgold.org/?p=53</link>
		<comments>http://www.aocgold.org/?p=53#comments</comments>
		<pubDate>Mon, 26 Apr 2010 05:15:05 +0000</pubDate>
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		<description><![CDATA[<p><strong>Soldiers<br />
Guardian</strong><br />
Class Description<br />
Guardians are made to be a traditional tank in MMORPGs. They are able to use any type of armor aside from cloth, though heavy armor is where their masteries are based. Something to keep in mind when playing as a Guardian is that the heavier their armor is, the less damage they will take. Also, heavier armor decreases the chances of them being effected by knockdown attacks. They make very good tanks, however, their skill]]></description>
			<content:encoded><![CDATA[<p><strong>Soldiers<br />
Guardian</strong><br />
Class Description<br />
Guardians are made to be a traditional tank in MMORPGs. They are able to use any type of armor aside from cloth, though heavy armor is where their masteries are based. Something to keep in mind when playing as a Guardian is that the heavier their armor is, the less damage they will take. Also, heavier armor decreases the chances of them being effected by knockdown attacks. They make very good tanks, however, their skills that have the effect of regenerating their life in battle aren&#8217;t as good as the Dark Templar&#8217;s.<br />
Guardians are the most preferred during raids, because they have the highest defense and health in the game. They are the only class that is capable of wearing the full plate type of armor, which makes them a great asset.<br />
Class Proficiencies<br />
Guardians are proficient in heavy armor, but may wear light and medium armor as well. Medium armor masteries come to them at level ten. Also, the highest form of heavy armor that they can attain is &ldquo;full plate.&rdquo; Guardians have the ability to use shields, too. This allows them to have greater defense when fighting against other players or mobs that use bows or swords.<br />
Guardians are proficient in using multiple different weapons, such as swords, poles, and blunts. Although they do not have very many choices of weapons, this is accounted for in the fact that they have adequate damage dealing skills and have very high defense.<br />
Class Skills, Feats, and Explanation<br />
For this class, it is recommended that you go along with Juggernaut feats first. These give greater damage and defense while using one handed swords and shields. This is mostly beneficial because you can not only be an offensive class, but at the same time can defend against enemies as well. This makes your class somewhat of a tank, although other classes, such as the Dark Templar is another alternative.<br />
After attaining your Juggernaut feats, you should then start working on the Soldier feats. These are general benefits shared between all three types of Soldiers, but also increase attack and defense.<br />
A more in depth list of what feats should be learned can be found in the Appendix.<br />
Class Strategies<br />
This class is a tank because of this be prepared to be the tank. You will not have any skills that will pull mobs away from party members and to you, but you will do enough damage to hold the aggro.<br />
Generally, whereas the mages and other damage dealers will wait a second or two after the mob is attacking someone, Guardian&#8217;s should already be attacking. Due to the defense from medium and full plate armor, the defense is not very much of an issue.<br />
When solo, there really are not many strategies at low levels. Really all that is done is running close to mobs, but far enough as to only pull one or two at a time, and then pounding on them. There is one skill that is especially useful, however, called Slam. This skill will knock down enemies who are in front of you. This is helpful as it keeps them from being able to attack you for a period of about three seconds, which is plenty of time to do damage to them.</p>
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		<item>
		<title>AOC University-Priests</title>
		<link>http://www.aocgold.org/?p=52</link>
		<comments>http://www.aocgold.org/?p=52#comments</comments>
		<pubDate>Fri, 23 Apr 2010 02:47:05 +0000</pubDate>
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		<description><![CDATA[<p><strong>Priest of Mithra</strong><br />
Class Description<br />
This class can only be chosen by the Aquilonians, but is a very important one to have in parties. These have the strongest healing powers, and have the ability to do healing damage to enemies, along with curing allies.<br />
The Priest of Mitra is useful as not only a healer, but at the same time also makes an awesome damage dealer. The fact that they are able to wield any type of weapon in the game also enhances their playabi]]></description>
			<content:encoded><![CDATA[<p><strong>Priest of Mithra</strong><br />
Class Description<br />
This class can only be chosen by the Aquilonians, but is a very important one to have in parties. These have the strongest healing powers, and have the ability to do healing damage to enemies, along with curing allies.<br />
The Priest of Mitra is useful as not only a healer, but at the same time also makes an awesome damage dealer. The fact that they are able to wield any type of weapon in the game also enhances their playability.<br />
Class Proficiencies<br />
Priest of Mithra has proficiencies in multiple different weapon types, including one-handed blunts, one-handed edged weapons, daggers, crossbows, and thrown weapons.<br />
Their most effective skills are in healing, curing allies, and attacking enemies using holy spells.<br />
Their armor types consist of cloth armor, light armor, and shields. Although light armor would provide more defense, the cloth armor will have more benefit, as priests generally will not be out on the battlefield by themselves.<br />
Skills and Feats<br />
Because the priest is not a real damage dealer, and will normally have parties to help with killing, it is suggested that they put feat points into things such as their defense and healing power. This is because it is a pure support character, therefore it is best to skip the offensive feats in the beginning.<br />
The reason for choosing the defensive skills and heals first is because their primary place in parties is to help keep everyone alive. By choosing to enhance their healing spells by mana cost, range of effect, and power, it helps to make healing a much more efficient task. Along with this, having more defense keeps them alive longer in the case that someone in the group dies and the mobs start attacking them. This will allow greater time to resurrect any fallen group members. This can make or break the completion of some quests, raids, or PvP&#8217;s.<br />
Along with making sure that your defense is up to par, and that you have enough<br />
healing skills, another major attribute that should be concentrated on is offensive nukes. Although your primary focus is on healing, there will be feat points left over, and some of the nukes can have attributes added to them that either restore some of your lost mana, or heal your group members. Searing Light is a prime example of this attribute. This grants the ability to heal group members while at the same time attacking the enemies with a small area of effect.<br />
After you have finished with the defensive ones, however, you should then move off onto the Smite tree. Later on down the line you will then have options to summon spirits that help out your party by increasing damage output, or defense.<br />
A more in depth list of the feats you should attain can be found in the appendix.<br />
Class Strategies<br />
Whether in PvP or PvE, it is a great idea to use a dagger. The reason for this is that daggers have a higher critical attack rate than other weapons by default. At the same time, however, you should also be carrying a thrown weapon, whether it is a weak one or not. The thrown weapon is used to kite enemies, attack from afar while enemies are rooted, or to attack enemies while they are attempting to escape. Along with this, they do make great weapons for pulling mobs out of enclosed areas, and are much safer than just running into the group and trying to get back out before dying.<br />
Generally, in groups, your role will be to not only be the healer, but also throw out some Smites every once in a while. This can be tricky at time, however, because you must not only keep up with your own mana, but also keep track of your spells and their cool downs, along with watching your party member&#8217;s health. Because of this, some Priests only do either healing or Smiting, but it is much more efficient if you are capable of doing both.<br />
When solo, you will usually be smiting the mobs in order to pull them to you, and then you will heal yourself while attacking them with your equipped weapon. This is somewhat like being in a party, however, as you must still watch your own health, and use heals when they are needed.</p>
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		<item>
		<title>AOC University-Tempest of Set_30</title>
		<link>http://www.aocgold.org/?p=51</link>
		<comments>http://www.aocgold.org/?p=51#comments</comments>
		<pubDate>Fri, 23 Apr 2010 02:46:53 +0000</pubDate>
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		<description><![CDATA[<p><strong>Tempest of Set</strong><br />
Class Description<br />
This class is set as a healer, kind of like the Priest, but has other benefits as well. They do not heal quite as well, but they have the best <br />
mana regeneration magic in the game. This alone should be able to make them a great addition to any party. Along with this, they have the ability to choose from more weapon types than any of the other classes.<br />
Although this is a healing class, they are more based on &#8220;c]]></description>
			<content:encoded><![CDATA[<p><strong>Tempest of Set</strong><br />
Class Description<br />
This class is set as a healer, kind of like the Priest, but has other benefits as well. They do not heal quite as well, but they have the best <br />
mana regeneration magic in the game. This alone should be able to make them a great addition to any party. Along with this, they have the ability to choose from more weapon types than any of the other classes.<br />
Although this is a healing class, they are more based on &ldquo;cone heals,&rdquo; making them more useful for tossing in a &ldquo;HoT&rdquo;(heal over time) and then zap enemies with magic.<br />
Class Proficiencies<br />
The Tempest is set up as what some would call a &ldquo;mana battery,&rdquo; meaning that it is a great addition to classes that use mana fast during combat. Because of this, every other class could greatly benefit by having them in a party, especially mages. Along with this, they have the ability to use direct heals(one person) as well as area of effect heals(more than one person).<br />
They are able to use one-handed edged weapons, one-handed blunt weapons, polearms, daggers, bows, crossbows, and also thrown weapons. This gives them great freedom in choosing which weapon they would like to use, as they are not as exclusive as some of the other classes.<br />
Just like the Priest, their only real armor choices are to use either cloth armor or light armor, and they can also use shields. Because this is another character that would not generally be taking damage(as it is support, not offensive), it would be recommended to go with cloth armor, and possibly a one handed sword and shield.<br />
Skills and Feats<br />
Although the Tempest of Set class does not have heals that are as powerful as the Priest of Mitra, they do have better mana regeneration magic. There are many skills that they can learn using feat points that allow them to earn back mana by being hit by enemies, using magic, or doing damage to enemies themselves.<br />
This class can do great both alone or with a group of other players. Many of the damaging spells that Tempests learn can have the benefit of either healing group members or restoring mana to the caster. Although this is greatly beneficial, it is still highly recommended to wait until healing and defense spells have been learned before going into this category. The reason for this is that the heals will help out much more than the added mana, especially in lower levels.<br />
It would be a good idea to start out with going for all of your defensive feats first, along with those that increase your healing <br />
powers. This is another class that usually will not be taking any damage, as generally there is a tank in the party as well. Once the defensive and healing feats are learned, however, it would then be best to go towards the thunder based offensive ones. This is because as a healer, there will not be many times that you would be doing area of effect. At some times, however, you may take part in helping out with raids and other bosses, of which you could use the offensive power. During these times you would only be attacking one mob, not multiple, though.<br />
A more in depth view as to what feats you should obtain can be located in the appendix.<br />
Class Strategies<br />
During PvE, while in a group, it is a good idea to use cloth armor and a dagger. This allows better benefits due to the passives on cloth armor because it is better geared towards mages. At the same time, however, this gives a lower defense rating, thereby making you more susceptible to taking damage.<br />
During PvP, much like soloing in PvE, it is a good idea to carry a sword and shield, and to use light armor. This grants more defense, which greatly helps, especially considering the fact that they by default have lower defense than most other classes. Although the passives of the light armor will not benefit mages as much as other classes, such as dagger or bow users, it will still grant the defense that is desired to last longer in combat. Along with this, while solo the amount of heals that will be used is drastically decreased. This is because you will be more careful as to how many mobs you pull at a time, and will only have one person to heal.</p>
]]></content:encoded>
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		<item>
		<title>AOC University-Archetypes Overview_28</title>
		<link>http://www.aocgold.org/?p=50</link>
		<comments>http://www.aocgold.org/?p=50#comments</comments>
		<pubDate>Thu, 22 Apr 2010 05:58:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[<p><strong>Archetypes Overview</strong></p>
<p>The archetypes are separations of</p>
<p>characters by types, such as tanks, damage</p>
<p>dealers, healers, etc. These are split up into</p>
<p>four main categories: Priests, Soldiers,</p>
<p>Rogues, and Mages.</p>
<p>Under each archetype, there are also three</p>
<p>different class choices. Each class is</p>
<p>different from the others, and not all classes</p>
<p>are available for every race.</p>]]></description>
			<content:encoded><![CDATA[<p><strong>Archetypes Overview</strong></p>
<p>The archetypes are separations of</p>
<p>characters by types, such as tanks, damage</p>
<p>dealers, healers, etc. These are split up into</p>
<p>four main categories: Priests, Soldiers,</p>
<p>Rogues, and Mages.</p>
<p>Under each archetype, there are also three</p>
<p>different class choices. Each class is</p>
<p>different from the others, and not all classes</p>
<p>are available for every race.</p>
]]></content:encoded>
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		<item>
		<title>AOC University-Races And Classes</title>
		<link>http://www.aocgold.org/?p=49</link>
		<comments>http://www.aocgold.org/?p=49#comments</comments>
		<pubDate>Thu, 22 Apr 2010 05:57:58 +0000</pubDate>
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		<description><![CDATA[<p><strong>Races And Classes<br />
</strong>There are three different race types in Age of Conan. These are Aquilonians, Cimmerians, and Stygians. Each race has different classes that you can choose from, therefore it is a good idea to learn the classes before determining your race.<br />
Aquilonians are generally useful as being warriors, whether it be for offense or defense. They cannot, however, choose to be a damage dealing mage. There is only one choice of mage at all for them, which is t]]></description>
			<content:encoded><![CDATA[<p><strong>Races And Classes<br />
</strong>There are three different race types in Age of Conan. These are Aquilonians, Cimmerians, and Stygians. Each race has different classes that you can choose from, therefore it is a good idea to learn the classes before determining your race.<br />
Aquilonians are generally useful as being warriors, whether it be for offense or defense. They cannot, however, choose to be a damage dealing mage. There is only one choice of mage at all for them, which is the Priest of Mitra. Their complete list off possible choices is as follows: Priest of Mitra, Assassin, Barbarian, Ranger, Conqueror, Guardian, Dark Templar.<br />
The Cimmerians, much like the Aquilonians, do not have but one mage class that they can choose from, which is the Bear Shaman. The race is mostly suited towards a more offensive type of play, giving the ability to choose from most of the damage dealing classes(aside from the mages). Their possible class list is as follows: Bear Shaman, Ranger, Barbarian, Conqueror, Guardian, Dark Templar.<br />
The Stygians have choices of almost all of the mage classes, but few of the others. They can not become, for example, a tank. At the same time, however, they are the only race capable of being a damage dealing mage. Their list of possible classes are: Demonologist, Herald of Xotli, Necromancer, Assassin, Ranger, and the Tempest of Set.<br />
Looking back on these different races as a whole, you will notice that they do have some similarities. Ranger, for example, can be chosen by any of the races. Along with this, every race has at least one choice of magic users.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>AOC University-Weapons and equipment</title>
		<link>http://www.aocgold.org/?p=48</link>
		<comments>http://www.aocgold.org/?p=48#comments</comments>
		<pubDate>Wed, 21 Apr 2010 05:35:08 +0000</pubDate>
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		<description><![CDATA[<p>WEAPONS AND EQUIPMENT</p>
<p><strong>Weapons<br />
Overview</strong><br />
There are many different types of weapons in Age of Conan, and some are usable only with certain classes. Along with this, there are many different ways of obtaining different weapons. Some of these include trading with or buying from other players, npc shops, quests, or even from the mobs that you will kill as you journey through the world of Hyporbia. The way that weapons are obtained can limit their abilities, ho]]></description>
			<content:encoded><![CDATA[<p>WEAPONS AND EQUIPMENT</p>
<p><strong>Weapons<br />
Overview</strong><br />
There are many different types of weapons in Age of Conan, and some are usable only with certain classes. Along with this, there are many different ways of obtaining different weapons. Some of these include trading with or buying from other players, npc shops, quests, or even from the mobs that you will kill as you journey through the world of Hyporbia. The way that weapons are obtained can limit their abilities, however.<br />
All different types of weapons are able to be crafted by people who chose armor smith as their profession, however these items also provide extra benefits.<br />
The different weapons available are edged, blunts, thrown, daggers, bows, crossbows, polearms, and staffs. Polearms, much like bows, crossbows, and thrown weapons, have the ability to attack enemies from afar. The difference between polearms and the other ranged weapons, however, is that they require you to be close to your target. This does, however, allow you to attack multiple mobs or players at the same time, with each swing of the weapon.</p>
]]></content:encoded>
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		<item>
		<title>AOC University-Armor Overview_26</title>
		<link>http://www.aocgold.org/?p=47</link>
		<comments>http://www.aocgold.org/?p=47#comments</comments>
		<pubDate>Wed, 21 Apr 2010 05:34:55 +0000</pubDate>
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		<description><![CDATA[<p><strong>Armor<br />
Overview</strong><br />
Such is the case with weapons, there are many different types of armor in the game. Each type of armor has it's own benefits, and not all are available for all classes. Recommendations based on class can be found in each classes' section.<br />
These items can be crafted by armor smiths, but unlike weapons do not give any added augmentations when this is done. Because of that, whether the item is obtained by drops from mobs, quests, or other meth]]></description>
			<content:encoded><![CDATA[<p><strong>Armor<br />
Overview</strong><br />
Such is the case with weapons, there are many different types of armor in the game. Each type of armor has it&#8217;s own benefits, and not all are available for all classes. Recommendations based on class can be found in each classes&#8217; section.<br />
These items can be crafted by armor smiths, but unlike weapons do not give any added augmentations when this is done. Because of that, whether the item is obtained by drops from mobs, quests, or other methods does not make a difference. At the same time, most good items are much easier to craft, and some of them are even craft-only.<br />
<strong>Armor Types</strong><br />
The different types of armor are cloth, light, medium, heavy, and shield armor. Not all classes have shields as an option of armor<br />
equipping. It goes along with heavy and medium armor generally, which are the best choice for Dark Templars and Guardians. Cloth armor is great for all of the different mages, and light armor is good for all other damage dealers. Along with this, the Guardian is the only class that is able to use Full Plate armor.</p>
]]></content:encoded>
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		<item>
		<title>AOC University-Buy_24</title>
		<link>http://www.aocgold.org/?p=46</link>
		<comments>http://www.aocgold.org/?p=46#comments</comments>
		<pubDate>Tue, 20 Apr 2010 03:26:19 +0000</pubDate>
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		<description><![CDATA[<p><strong>Buy</strong><br />
This is where various items can be bought from. You can organize this list by levels, types, price, etc. Usually this is only used for higher up items that are rare, such as Flawless gems or Epic armor or weapons.<br />
If you are looking for certain gems you will need to set the type to &#8220;gem&#8221; and choose the type. This goes the same way with materials usually. For materials you will choose the &#8220;Tradeskill.&#8221;<br />
<br />
An example search ]]></description>
			<content:encoded><![CDATA[<p><strong>Buy</strong><br />
This is where various items can be bought from. You can organize this list by levels, types, price, etc. Usually this is only used for higher up items that are rare, such as Flawless gems or Epic armor or weapons.<br />
If you are looking for certain gems you will need to set the type to &ldquo;gem&rdquo; and choose the type. This goes the same way with materials usually. For materials you will choose the &ldquo;Tradeskill.&rdquo;</p>
<p>An example search for Granite, for example, is not to just put it as Tradeskill materials but by setting the name as Granite as well. This will allow you to search for only these stacks. Once you get the hang of it you&#8217;ll have no issues with it.<br />
If you purchase items they will appear in your mailbox. Do not delete your messages before picking up the items inside! They do not go straight to your inventory when purchased, so if you are missing items always check your mail.</p>
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		<title>AOC University-Bank</title>
		<link>http://www.aocgold.org/?p=45</link>
		<comments>http://www.aocgold.org/?p=45#comments</comments>
		<pubDate>Tue, 20 Apr 2010 03:26:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[<p><strong>Bank</strong><br />
This is where you can store your items at. You are unable to store gold here, however all items (tradable or not) are able to be stored here.<br />
**Note 1: Right click and choose &#8220;Add to current mail&#8221; to mail items to another player.<br />
**Note 2: Right click and you will find an option to add the item to the trader. Doing this allows you to list it on the sell menu. If your item sells you will get a notice in-game and will also have the gold sen]]></description>
			<content:encoded><![CDATA[<p><strong>Bank</strong><br />
This is where you can store your items at. You are unable to store gold here, however all items (tradable or not) are able to be stored here.<br />
**Note 1: Right click and choose &ldquo;Add to current mail&rdquo; to mail items to another player.<br />
**Note 2: Right click and you will find an option to add the item to the trader. Doing this allows you to list it on the sell menu. If your item sells you will get a notice in-game and will also have the gold sent to you via mail.<br />
<strong>Guild Bank</strong><br />
This is an area where all guild members are able to deposit items, however only players of a high rank are allowed to withdraw them. This has limited space, however, with only thirty slots. It is a good idea to only use this storage for things pertaining to the city itself, rather than other items. You are also able to store gold in here.<br />
**Note : Some people create alternate characters solely for the extra guild space. Creating guilds does not cost anything, nor do you lose anything if you disband the guild. Because of this, it is not a bad idea to do this.<br />
**Note 2 : If you do not wish to level characters up to twenty to get their free bank space, have another person over level twenty create the guild and invite you, then have them leave the guild. This will speed up the process quite a bit, as now you just need level three(takes this to get to Tortage) to store all your items!</p>
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